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Mystics
The Mystic is a strange character, living mostly in isolation. They know little of technology, and aren't much good with machinery. They can't use firearms at all. Mystics study the occult and other mysteries, and believe that there are secrets out there beyond the scope of science. They also believe in strange realms of the unknown, where danger waits to encompass the world. Mystics hope to learn of these ancient secrets to protect themselves, and to prolong their lives. Perhaps even indefinitly. Mystic's are not evil, but seek to harness the mysteries and powers of the unknown for their own purposes. Their eldritch powers are developed by endless years of training the mind, body, and spirit. If you want to become a Mystic, you'll have to find an old man called |The Guru|. Nobody knows his real name, and they say he's hundreds of years old! He wanders around the Southern half of Arkham. Mystics are a hard class to use, and are not recommended for your first character. If you do decide to find The Guru, just go South through the University until you reach Arkham, then cross the Miskatonic River and see if you can locate him.